At the end of a very productive week I present to you a new version of Kong.
The download: Kong-0.3.zip
The requirement: A working Java installation.
The instructions: W/S keys for player 1, Up/Down keys for player 2.
The code: http://repo.or.cz/w/kong.git
Not much has changed from a player perspective, but things are completely different under the hood. I replaced Phys2D with my own physics library, Scalable Dynamics. This fixes the tunneling effects (when the ball would escape from the screen boundaries and disappear for a while) that plagued version 0.2.
I expect improved versions to appear in the future. I have some ideas that could make Kong into an interesting game.
Additionally, Kong is the ideal testbed for my Scalable Dynamics library. I plan to grow them together, by making use of new ScD features in the next Kong versions.
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